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Tokenomics
The Hive game ecosystem is based on two tokens, HGT (Hive Governance Token) and IGT (Immersion Generation Token).
HGT - governance token, with limited amount and no-mint after TGE. HGT spent in a number of most challenging in-game activities and mechanics, as well as fueling DAO ecosystem. You can earn this token in small amounts inside the game for competing with other players in territory wars and MMR ladder.
HGT | Utility |
CyberConstructs breed | Core burn mechanic |
Items merge | Core burn mechanic |
Battle pass for competitve arenas | Core burn mechanic |
Items enhancement | Core burn mechanic |
Purchase of Cosmetic Items | Core burn mechanic |
Bids in territory wars | Core hold mechanic |
Vote on Marketplace | Core hold mechanic |
Staking choice | Core hold mechanic |
Vote for core in-game fees | Core hold mechanic |
IGT - in-game token, with unlimited total amount. Payed for almost every activity inside the game, strictly limited by game economy. Spent on powering up your characters.
IGT | Utility |
Items craft | Core burn mechanic |
Skills upgrade | Core burn mechanic |
Mastery improvement | Core burn mechanic |
CyberConstruct breed | Core burn mechanic |
Our team's main goal was to create a stable ecosystem, with an ability to balance supply and demand, based on in-game earnings and spendings of players, rather than a limited number of new players' income. We recommend everyone interested in our game to dive deep in this section of whitepaper, explaining core mechanics of both tokens economics. Especially, General information sections, to further your understanding of how system works as a whole.
To fully understand tokens utility system, we also recommend reading the Gameplay and DAO sections of WhitePaper.
Last modified 1yr ago